Emerging technologies week 3 – AR workshop exercise

Week 3’s workshop was based around performing an AR exercise using Zapworks, a program that the university of Hull used in the past in order to create AR like experiences for one of their events, which was shown to us on the workshop for this week in the form of a code for us to scan.

Which when done through the use of a mobile phone (or anything that can scan such things), produces results similar to this.

We were tasked with creating one of our own through the use of Unity in a WebGL form. I did have to have assistance from a tutor in order to install the proper software required (since the laptop I used was not properly equipped, and installing it proved to be a bit of a pain).

But eventually, I got the thing installed and working accordingly, so progress can begin. I followed the instructions provided to us on canvas, in setting up a zapper camera, along with an image for it to track from the menu.

Then with the instructions provided, I was to use the zapper image trainer with the provided png image, and then place the provided model on top of the image.

I then attached the model to the image tracker and then assigned it various functions through the inspector. This would allow the object to respond and be shown when it detects that it is being looked at.


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